Over the last few years I've been spending progressively more time (and money) on music. While I was thinking about the my character for this game I was listening to a Pogues song, "A Man You Don't Meet Every Day". I remember thinking to myself, wouldn't it be neat if the character I play was the person sung about in the song? Hence the name, Johnathan Stewart, for starters. The song also shaped a lot of the rest of my character's personality. He's fairly well off financially, rather generous, but there's something deeply troubling in his character. I mean, there's a line in the song, "Oh I took out my dog and him I did shoot / Oh down in the county Kildare". It is really an odd line, as it doesn't have any immediate connection with anything that preceeded or follows. It's just some isolated fragment of a life, and not a very pleasant one at that, that surfaces somewhat unbidden. In following story posts I've tried to do something similar with my character, giving glimpses of his past life to the readers, but not in any particular order or with any grand plan. Isolated parts of his past surface, then vanish again. The picture you form of Johnathan Stewart is one that has to be carefully reassembled after the fact. This is a chore made, purposefully, more difficult through seemingly contradictory behaviours and memories. Of course, real life is like that. The architypal heros and anti-heros don't really exist. There's a lot of grey in reality.
The rest of this first story post introduced a series of non-player characters, some of whom I intended to develop (e.g., Stephanie), and still haven't, and some who were never meant to be anything more than background colour, and have subsequently become very important (e.g., Tracey).
Overall, I like this as a beginning post.